The Tzer Island book blog features book reviews written by TChris, the blog's founder.  I hope the blog will help readers discover good books and avoid bad books.  I am a reader, not a book publicist.  This blog does not exist to promote particular books, authors, or publishers.  I therefore do not participate in "virtual book tours" or conduct author interviews.  You will find no contests or giveaways here.

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Entries in Adrian Tchaikovsky (12)

Wednesday
May242023

Lords of Uncreation by Adrian Tchaikovsky

Published by Orbit on May 2, 2023

Lords of Uncreation brings The Final Architecture trilogy to a fitting end. It just takes an awfully long time to get there.

In Shards of Earth and Eyes of the Void, readers met the Architects, aliens who (perhaps for aesthetic reasons) reshaped planets, rendering them uninhabitable. Earth was one of their victims. Many humans died but many others scattered to the stars, using throughways that pass through “unspace” to shortcut travel times. Those humans formed colonies that are governed by the Hugh.

Outside the throughways, travel in unspace is precarious. Apart from navigational difficulties, unspace causes a sense of dread, a certainty that a monster is preparing to turn the traveler into a snack. Surviving a journey through unspace usually means going to sleep, but certain navigators called “ints” have had their brains rewired so they can stay awake in unspace without going mad.

The first two novels developed the plucky crew of the Vulture God, a ship that eventually takes on the task of saving humanity from the Architects and their evil masters. The crew interacts with a sect of human female warriors (the Partheni) who initially organized to protect humans, although a faction in the third novel wants nothing to do with other humans. The crew also deals with a spy from Hugh who returns in the final novel. Whether he will help them or kill them is a question about which the spy is of two minds.

Aliens who are also threatened by the Architects include insects that operate machines through collective effort, a race of shipbound aliens who avoid the risk of planetary destruction by living in space, traders that look like crabs, and a few species collectively known as the Hegemony who serve the Essiel, an alien race that likes to be worshipped.

The primary mysteries developed in the first two novels are (1) why are the Architects destroying worlds, (2) who do the Architects serve, (3) why are Architects unwilling to harm artifacts created by the Originators, (4) who were the Originators and what happened to them, (5) what is the scary presence that everyone senses in unspace, and (6) what lives at the core of unspace? Lords of Uncreation eventually answers those questions. The answers make sense within the context of the impressive worldbuilding (or universe building) that Adrian Tchaikovsky undertook.

The trilogy is a strong contribution to the subgenre of far future space opera involving humans (with some alien help, in this case) overcoming an alien menace. The future is created in so much detail that the background is at least as absorbing as the plot. Conflicts between factions of the human race and occasionally between humans and aliens all follow their own logic, the kind of logic that is recognizable throughout human history. The story is, in a word, smart.

In the grand space opera tradition, characters engage in acts of heroism, sometimes valiantly (including a Partheni who joins the Vulture God’s crew), sometimes reluctantly (including the int who is often part of the Vulture God’s crew and who holds the key to solving the mysteries described above). Even characters who are very different from 21st century humans are relatable in their emotions and desires. Characters evolve over the series; the spy, for example, turns into a better guy than his nature initially seems to permit.

The mysteries are answered with a creative (albeit incomplete) reinterpretation of what the universe is and, to some extent, how it was created and shaped. Suffice it to say that humans and aliens think too much and that all that thinking is troublesome to the shapers of the universe. There is a man-behind-the-curtain component to the mystery that will be satisfying to readers who agree that might doesn’t make right, particularly when the might is wielded by the weak to create the illusion of strength.

My knock on the last novel in this trilogy is its unnecessary length. Modern sf writers seem to feel the need to cram six or seven novels into three fat books. The worldbuilding and action in the first two novels is sufficiently interesting to overcome their length. This one seems wordy for no purpose other than to grow the word count. The first half not only struck me as padded but rushed. Tchaikovsky can be a skilled wordsmith, but the early prose in Lords of Creation is sometimes awkward or clichéd. Fortunately, his prose in the last 200 pages is sharper and the story comes to a satisfying finish that makes it worth wading through the unnecessary verbiage.

RECOMMENDED

Friday
Jan272023

Children of Memory by Adrian Tchiakovsky

First published in Great Britain in 2022; published by Orbit on January 31, 2023

Children of Memory is the third book in a trilogy. While the books are connected by a shared history and a few characters, they tell independent stories. It isn’t necessary to read the first two novels to enjoy the third.

After a very long journey from Earth, a ship full of sleeping humans arrive at Imir. The ship is on its last legs. Some of the pods in which humans sleep are ruined, but most passengers are still alive. Unfortunately, the terraforming seeds that were planted on Imir long ago have only barely taken root. The planet has no predators because it has no life at all, apart from the primitive algae and such that the terraformers seeded. Imir might sustain a small settlement that works hard to grow the right crops and breed the right animals, but it won’t sustain the thousands on the ship.

All but a handful of settlers are left in orbit in the hope that they can one day be brought to the surface. That hope dims when the landers that operate between the surface and the orbiting ship break down. The survivors who make it to the planet must live with the guilt of leaving so many behind.

That’s a great concept for a story, but it’s only one part of Children of Memory. Before they travel to the surface, the colonists detect a radio signal. They pinpoint its origin and decide to build their settlement nearby, but they are too busy with the struggle for survival to investigate it. When they finally establish a foothold, the captain goes into the hills to find the signal’s source. What happens to him? Three hundred years later, nobody is quite sure.

In an earlier novel, a terraforming project gone wrong caused spiders with uplifted intelligence to evolve on another planet. The uploaded mind of the woman behind the terraforming (Avrana Kern) and one of the spiders, as well as a pair of birds and additional aliens that appeared in the second novel, make their way to Imir on a grand tour of planets that were seeded with life. What they find on Imir is puzzling.

A woman named Miranda, who thinks of herself as human but is something more than that, is dispatched to investigate. She plays the role of a teacher and befriends a young girl named Liff, who somehow remembers witnessing the entire history of the planet, including events that occurred long before she was born.

Miranda realizes that the colony is falling apart. Crops are failing, animals are not reproducing, machinery has broken down. She wants desperately to help while the colonists, wary of outsiders who have suddenly appeared, don’t trust her. A mythology of “others” has evolved during the colony’s brief existence. In tough times, it is always good to blame your problems on others. Perhaps the others managed to escape from the orbiting ship and set up a competing civilization. Perhaps the other are indigenous. Miranda claims to be from an outlying farm but she’s the only obvious evidence that “others” exist. She’s in danger of being lynched because lynching “others” is what humans do. The society’s development of an “us versus them” mindset, even in the absence of a “them,” is a smart take on human nature.

After some time passes, Kern loses track of Miranda. She sends the birds to find her. The birds excel at solving puzzles but are baffled by what they find. Nothing on Imir is what it seems to be. Liff thinks Kern is a witch but the truth is more complicated.

The story jumps around in time. That’s a common literary trick, but here the shifting time frames have a larger purpose. They make sense in the overall context of the story for reasons that won’t be revealed until the novel nears its end. A shift back to the day the colonists first landed on Imir, told in one of the novel’s concluding chapters, provides a satisfying view of events from the reader’s new perspective. Mastery of plot development and storytelling is one of the reasons I keep coming back to Adrian Tchaikovsky.

The story’s most poignant moments surround the choice to leave thousands in suspended animation so that a relative handful have a chance to survive. A later decision to allow couples to reproduce taxes the colony’s limited resources, making it even harder to justify bringing more people down to the planet’s surface. I enjoyed thinking about the moral uncertainties of such difficult choices.

Scenes of pioneering, while abbreviated, give a sense of how difficult it would be to sustain life on a planet that has never supported life. Intermittent debates about the differences between instinct and intelligence, body and mind, sentience and artificial intelligence, simulation and reality, add the philosophical depth at which Tchiakovsky excels. Science fiction is a perfect showcase for such debates, and these are both intriguing and relevant to the plot.

RECOMMENDED

Friday
May202022

Eyes of the Void by Adrian Tchaikovsky

Published by Orbit on May 3, 2022

The crew of the Vulture God returns in Eyes of the Void, the second book of the Final Architecture trilogy. The first novel built the future in which the novel is set. This one expands the reader’s understanding of the universe while advancing (albeit slowly) the fight between the Architects and the various human and nonhuman species who are fleeing the Architects’ grand design.

At the end of the first novel, the Architects took a break, perhaps in response to contact made by Idris Telemmier, one the original humans who was designed to stay awake while navigating through unspace. Now the Architects are back, redesigning worlds in an apparent desire for a different aesthetic. The redesigns are unfortunately fatal to all life on the planet, as they involve pulling some of the planet’s core to its surface.

In the first novel, the Architects did not bother worlds that had artifacts of the Originators. Soon after Eyes of the Void commences, the Architects are carefully removing artifacts from a world that has been colonized by the Divine Essiel, leaders of a religious cult who make an improbable promise of protection from the Architects to those who build and occupy a “great new temple.” Idris happens to be on that world for a time, but various individuals from multiple species would like to capture him for their own purposes.

Idris is the novel’s most interesting character, if only because he has been forced into a life he never wanted. Having been given the extraordinary but painful ability to see into unspace without being driven mad, Idris feels compelled to use that power for the greater good while satisfying his own fear-driven curiosity about the true nature of unspace and its inhabitants. That curiosity will be at least partially satisfied by the novel’s end.

The remaining crew of the Vulture God spend most of the novel trying to rescue each other. They hope to snatch Idris from the Divine Essiel’s planet before it is destroyed. They hope to snatch Kris Almier, their knife-wielding lawyer, from the clutches of the Uskaro family, residents of a prosperous colony world. They need to rescue one of the characters a second time. Solace, one of the warrior-angels known as the Parthenon, does much of the rescuing. Solace’s character, having been developed in the first novel, undergoes little change in the second. Kris and Idris are the most interesting characters in this installment.

The Naeromanthi are one of Adrian Tchaikovsky’s most interesting creations. Realizing that living on a planet made them vulnerable to the Architects, the Naeromanthi built and filled huge arks and dispersed them throughout the galaxy. The quickly lost the cultural referents that come with planetary attachment and developed into a nomadic culture, scavenging whatever they can find from other planets and ships. It occurs to some humans that they should follow a similar path.

Eyes of the Void is wordy. Descriptions of unspace and Idris’ reaction to it are often redundant. Padding is not an issue I’ve noticed in Tchaikovsky’s other work. It is, however, an issue in the second novel of many sf trilogies. Still, the novel serves its purpose as a bridge between a fascinating first novel and the promise of an equally fascinating conclusion.

RECOMMENDED

Friday
Mar112022

Ogres by Adrian Tchaikovsky

Published by Rebellion/Solaris on March 15, 2022

Adrian Tchaikovsky blurs the boundary between science fiction and fantasy by providing scientific explanations of the traditional fantasy themes. In Elder Race, a colony of people who had lost their knowledge of science regarded a man who possessed advanced technology as a sorcerer. In Ogres, when humanity was on the brink of an environmental apocalypse, genetic engineering changed the order of things. Now humans serve masters they regard as ogres — large, strong, and powerful, meat eaters who travel in trains and cars, who rule smaller, inferior, vegetarian humans.

The ogres call humans “Economics” for reasons involving Economic Measures that, in the distant past, favored the ruling class. The Economics don’t understand science and have forgotten their history. They don’t know why meat makes them sick. They view ogres as a different species entirely — a species that Economics exist to serve. Or so they’ve been told by the ogres.

Exactly how the ogres came to exist is a secret that Tchaikovsky reveals early in the novel’s second half. The answer is one that astute readers will probably suspect well before it arrives. A later reveal explains why there are so few humans in such a vast world.

Torquell is a young, unusually large and strong Economic with an independent, mischievous spirit. Torquell enjoys certain privileges as the son of the head servant of an important Master in his village, but he likes to hang out in the forest with Roben and his merry band of outlaws. The story gets started when Torquell loses his temper and defies the Masters. When Torquell realizes the severity of his punishment, he reacts in feral anger. Having no choice but to flee the consequences of his action, Torquell embarks on an adventure that leads him to Baroness Isadora, an ogress who makes him into an entertaining pet. Torquell learns to ask questions and devours volumes of history that help him understand his place in the world.

The story recounts a few years in Torquell’s young life as he discovers his place in the world. Ogres might be seen as an allegory of revolution, the story of an oppressed class that is inspired to rise up against its oppressors. Faced with a choice of working for masters or succumbing to death by poverty, it only takes one person to ask: What if there is a third way? The story eventually confronts Torquell with a moral dilemma (the kind leaders often face in time of crisis) between making a pragmatic compromise that improves life for some humans while leaving the rest enslaved or risking an idealistic path that could either free or destroy all humans. The novel’s ending takes a twist that suggests the choice is illusory, that some moral choices have only one answer.

There are echoes of Ukrainian resistance in some of the scenes, although that could not have been Tchaikovsky’s intent unless he keeps his crystal ball well polished. The ogres have superior technology and firepower; the Economics have heart, although (unlike Ukrainians) their testosterone supply has been limited by genetic engineering.

Tchaikovsky illustrates the axiom that history is written by the victors. History books portray Economics who resisted genetic modification as selfish and wasteful. Ogre historians conveniently omit mention of how genetic modification has served the interests of the ogres. I doubt that Tchaikovsky had this is mind, but there is a clear parallel here with the movement in southern states to ban teaching the reality of white subjugation of black people and the institutionalization of racism that followed.

Another timely theme is the ease with which leaders control followers by feeding them lies. Keeping followers uneducated and dependent on their leaders is essential both to ogres and to certain ogrish leaders in the world we inhabit.

A third theme that resonates is the ability of the ruling class to dismiss what their ancestors did as an unpleasantry that’s not relevant to the present because what’s done is done. Why should the generations that benefitted from their ancestors’ actions take any responsibility for actions that they did not personally take? The answer is obvious to non-ogres who still suffer the generational effects of distant horrors.

Ogres is a novella that Tchaikovsky cut to the bone. Not a word is wasted. If I have a quarrel with Ogres, it is that Tchaikovsky wrote it in the second person (a narrator tells Torquell’s story to Torquell). Second person is almost always a distracting point of view, although the choice makes some sense when we learn the narrator’s identity and the circumstances under which the story is told. Setting that aside, I appreciate Tchaikovsky for writing a brand of smart science fiction that is unlike anything else on the market. He never fails to entertain, but he always manages to illuminate social issues by removing them from a familiar context.

RECOMMENDED

Monday
Nov152021

Elder Race by Adrian Tchaikovsky

Published by Tor.com on November 16, 2021

Apart from writing a couple of science fiction’s most memorable novels, Arthur C. Clarke is remembered for his observation that “Any sufficiently advanced technology is indistinguishable from magic.” Many sf writers have quoted Clarke in their fiction, but few have illustrated the point quite as deftly as Adrian Tchaikovsky does in Elder Race.

Lynesse Fourth Daughter is least respected daughter of the Royal Line of Lannesite. Her mother has dismissed her as a dreamer, a child who has not embraced trade and diplomacy but clings to old stories of sorcery and demons. It naturally falls to Lynesse, as her ancestor once did, to seek the help of a sorcerer when demons begin to plague the territory to which she has been relegated.

Lynesse sets off to see the sorcerer in the Tower of Nyrgoth Elder who, like the Wizard of Oz, is a creation of technology and imagination rather than magic. Nyr Illim Tevitch is actually an anthropologist second class who spends most of his time in cold storage. More than a thousand years earlier, Earth entered ecological bankruptcy after sending out generation ships to colonize other planets. One of those colonized worlds is Sophos 4. Lacking resources to support them, Earth abandoned the colonies to their own devices. Many centuries later, Earth revitalized itself and sent new, faster ships to the colonies, not to reacquaint them with Earth but to study their societies without interfering with their development.

The Tower is the outpost on Sophos 4 that Nyr occupies while he studies the feudal society into which the colonists devolved after being cut off from Earth. Nyr hasn’t heard anything from Earth in almost 300 years and is doubtful that anyone on Earth will ever visit his outpost again, much less read the reports he occasionally writes. Nyr is almost fine with that, given his suspicion that he isn’t much of an anthropologist. Having come to the rescue of Sophos 4 a couple of generations earlier at the request of Lynesse’s ancestor, he decides that he might as well do it again when Lynesse asks for his help.

One of the demons is a forgotten and malfunctioning piece of technology used by the original human colonists (the elder race). The more consequential demons are something else, something Nyr can’t quite understand, although he knows they aren’t demons. The story follows Nyr and Lynesse as they face the challenge in their own ways.

The story is filled with clever riffs on the theme that magic is simply misunderstood science. Nyr’s decision to break the rules and tell Lynesse the truth about her society’s origin gives rise to my favorite passage. Nyr’s story about the planet’s colonization is juxtaposed with Lynesse’s understanding of history as it has been passed down through the ages. The only difference between the two versions of the same story is that Nyr understands it to be a story of science while Lynesse regards it as a story of magic. The side-by-side recounting of the same story from two different perspectives is brief but brilliant.

Nyr is a sympathetic character. Apart from his understandable doubts that his occupation has value and his fear that he might never return home, he is ambivalent about the emotional suppressor that is wired into his biochemistry. He can turn off his emotions when he needs to make rational decisions, but he isn’t sure that his decisions are really any better when they are devoid of emotion. He eventually makes a self-sacrificing decision that would probably be the same whether or not it is influenced by emotion. Sometimes rationality and love of humanity lead to the same end, at least when people are decent.

Elder Race is a smart, thought provoking story that doesn't waste words. In the final pages, when Nyr faces a crossroads about the remainder of his life as a scientist/sorcerer, it seems clear that any choice he makes will be fine, simply because the choice is his to make.

RECOMMENDED